Hero Name: Red Knight Secret Identity: Michael Tobias Unruh Place of Origin: Canal City, New York Sex: Male Age: 26 Occupation: Entrepreneur, selling plans for infomercial appliances to venture capitalists. Height: 7'0" (in armour; out of armour, 5'4") Weight: 414.45 lbs (in armour; out of armour, 150 lbs) Eye and Hair Colour: Blue, dark blond. Physical Description: Short, a military crewcut and short red beard, wears glasses and comfortable short-sleeved shirts and jeans. Costumed Appearance: A suit of medieval plate armour, the metal a dark red. Psychological Profile: Michael is rather wary of mindless, selfish groups, aware of such things as mob rule, the tyranny of the majority, and the troubles of bureaucracies and corporations; and so he avoids them as much as possible, and simply deals with individuals one after another. Although he doesn't drink, smoke, or do drugs himself, he doesn't mind if others do... as long as they know the effects ahead of time, and don't go bothering other people. He knows - at least, he's pretty sure - that if he put his mind to it, he could destroy civilization (if not humanity, if not life on Earth, if not the Earth...); his greatest fear is that his ideas will be put to such a use before he can think of a way to stop it from happening. Strength Level: approximately 5 tons (in armour; out of armour, average) Notable Skills: 1. Invention. 2. Battlesuit piloting. Michael started taking Aikido and fencing lessons over a year before he began assembling the armour, and has done his best to adapt what he learned. Superhuman Abilities: All of Michael's powers stem from his armoured battlesuit. 1. Defense. The armour is stronger than any conventional alloy, with at least as much stopping power as a tank's frontal armour. (He hasn't tested it against anything more powerful yet.) 2. Strength. Artificial muscles, with negative feedback control: Michael doesn't have to move the weight of the armour by himself, it senses the pressure as he moves his limbs and moves itself to match. Computer-controlled, it can be given orders such as "run" (moving the legs faster than he could move them himself) or "jump" (which triggers the boot-jets). 3a. Life Support. Basic temperature controls, a catheter and such, plus an internal air supply for several hours (the suit can be sealed). 3b. In-suit consumables dispenser. Superheroics can require incredible physical stamina, and although he's a teetotaler, Michael has added more options to the suit's water/tea dispenser, such as caffeine, energy drinks (electrolyte replacers), and even modafinil (allows one to work for 60 hours straight without any problems, then sleep soundly) and ephedrine (mixed with caffeine, allows one to perform short, intense amounts of physical exercise about seven percent longer). 4. Offense. A 'Tesla Ray-Gun' in the form of an arm-mounted cannon. The device releases the gravitational energy stored in light (turning a simple laser into a graviton force-beam), increasing the energy by several orders of magnitude. 5. Suit gizmos. 5a. Radio/Camera/Display: To link with PERCY or his dad back at home base. When not doing anything else, Michael usually listens to classical music and/or reads an e-book. 5b. Boot jets: Steered by 'body english', Michael uses this to jump higher and further than even the suit's muscles can do, or to slow falls. 5c. Night vision goggles. Stored in the helmet above the visor. 5d. Self-destruct: If any of the super-science circuits are meddled with without the proper precautions, they're designed to melt into slag. Items Carried: P.E.R.C.Y. 1. Effectively a flying motorcycle. 2. Recharge station: When sitting on the saddle, the armour automatically plugs into recharge ports for its batteries, and consumables such as the oxygen supply. 3. Standard Gizmos. 3a. Radio scanner: to keep Michael up-to-date on what the police, firefighters, and ambulances are up to, plus local news reports. 3b. Searchlight. 3c. Winch and cable. 3d. Flashing lights and siren. 3e. Seatbelts and airbags. 3f. GPS receiver, map display. 3g. Thermos of hot tea, and some sandwiches. 3h. First aid kit. 3i. Conventional fire extinguisher. 3j. Self-destruct: If any of the super-science circuits are meddled with without the proper precautions, they're designed to melt into slag. 4. Upgrades: Depending on what Michael has recently encountered, he'll add whatever devices seem most appropriate.